Monday, 10 February 2014

Claire Hummel: Another Artist Review

Claire Hummel is an American artist, who has managed to break into the videogame art industry. She is a self proclaimed 'geek' and it shows in her brilliant array of work on her deviantart page.. Her focus is on anatomy, characters and costumes and has done lots of work for the Xbox Kinect and even helped to design some characters for the game 'Bioshock' which I personally love. All of these attributes attracted me to her work, but then hearing about her made her even better.

Here's her Deviantart page (=

Her work has a quality to it that isn't too polished to not look like a drawing (unlike the 'League of Legends artwork I like) but it's still a high quality, and her character designs have just enough detail to not be overwhelming but still be encouraging. She has also designed a series of Disney Princesses in accurate dresses from the times of their stories which as brilliant, since they have an air of pin up style to them without distracting from the total innocence of Disney.


Mulan

Aside from these she also does commission work, as well as a lot of gaming artwork for franchises like 'Fable Legends', 'Ryse' for the Xbox One and even Microsoft. She says her work at Microsoft keeps her pretty busy so freelance artwork doesn't get too much of a look in.

Her work portrays an array of subjects that from Disney to Batman which appeals to me personally, for both content and style reasons, and her occasionally dark images are quirky and inspiring. She has a good range of work between polished character designs and scribbled idea maps for characters. She has work in black and white, full colour and monotone but each work has her style channeled into it. I will continue to look at her work as I develop my own characters for my motion comic.

Arty word of the day: En Plein Air. This means to paint outside, away from distractions like technology and the home.



The Little Mermaid






Aladdin
The Princess and The Frog

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